Diarmuid Ua Duibhne (Lancer)
COURT Seelie (Neutral Leanings)
TITLE
- Knight of the Golden Cadre
- Maskhunter/Hartslayer
- Shield of the Cothromach
- Champion of Redgate
OCCUPATION Knight/Trainer
ABLE TO FAST-TRAVEL
- Servant ability to travel at up to 100 times normal human speed.
- A ring given to him by Alyosha that allows him to teleport himself only pretty much anywhere.
- A ring given as a boon that will allow him to teleport to the side of any Seelie shardbearer if their life is in immediate danger.
COMMUNICATION METHODS
RESIDENCE IN 2,701 Cu Chulainn's castle, Dun Dealgan, south of Daonna, his rooms at Alyosha's villa, and occasionally his rooms at Caer Glaem when he is working on his personal training ground.
RESIDENCE IN 2,702 His rooms at Alyosha's villa, and occasionally, his rooms at Caer Glaem when he is working on his personal training ground. As of May, he will be invited to move into Flora's villa in Leathann.
MAJOR EVENTS
MASTER/SERVANT BOND CREATED W/ALYOSHA. [ ✖ ]
SETS UP HIS PERSONAL TRAINING GROUND AT CAER GLAEM. [ ✖ ]
CSI: DAONNA. [ ✖ ]
BECOMES A CAPTAIN IN THE RED HAND. [ ✖✖
]
MAJOR CHANGES
POST BATTLE:
- His right arm is missing at the shoulder.
- There are several 'bleed over' effects from his Master/Servant bond with Alyosha because various factors. These include:
- When his emotions are high (especially when he is angry) he will grow fangs and the pupils of his eyes will slit like a snake's eyes.
- He will crave blood whenever his energy levels are low or whenever Alyosha is strongly craving it herself. This is partly because of her being a vampire, but also because on his world, blood is one of the things that carries magical energy and so he knows it is a source of gaining that energy should he need it.
- Because of Alyosha's shadow magic, when Diarmuid uses his fire ring, the fire summoned will be shadow tinted instead of normal.
- Unspecified bleed over from the sigil magic that is so tightly tied to her.
POST TIMESKIP:
- No longer introduces himself as 'Lancer.' Instead, he uses his real name.
- Diarmuid's fighting style shifts to something reminiscent of Capoeira. His right leg is used as much as possible in place of his missing right arm, and as a result of that, his right leg now is lightly armored from knee to foot with armor that is much like that which was once on his left arm. His boot has also been modified with a hidden blade. The blade can be released with a certain tap of his foot giving him a second weapon should he need it.
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SUMMARY OF KNOWN DETAILS
If Diarmuid was confused going into the battle, he is even more so coming out of it. Both castles lie in ruins, untold numbers are dead on all sides, and who knows how many worlds went with them? What good came of all of it? None. None that Diarmuid can see. As a result, he is pushed even more toward favoring the neutral side. Deep down, he no longer fully considers himself Seelie. The golden cloak that marks him as a knight of the Golden Cadre is not a badge of honor, but a reminder that even knights can take the wrong path. After he recovers from losing his right arm and spends some time learning to fight again, he will focus on strengthening his bonds with his family and friends. It doesn't matter what side they are on for he does not see them as Seelie or Unseelie. They are family. They are friend. That is all that matters. When not helping Alyosha, his new Master, and fighting the Neutral fight, he will also spend time training others, building his personal training ground at Caer Glaem, and...breeding bandersnatches? Well, at least trying. Who knows if the bandersnatches will cooperate...
Of course, all of that will be put to the side when it comes time to spoil babbins and mercenar-- Err, wait, that should be spoiling babbins and LEADING mercenaries. That's better...
PLANS
- Recover from his injuries both physically and mentally.
- Adjust to his new Master/Servant bond with Alyosha and the bleed over.
- Learn to fight again. (Looking into a new arm will come later.)
- Work on getting the personal training ground he has been granted built to his specifications.
- Meet with Lancelot to discuss worries etc about Tarz's tactics.
- Keep in contact with his Unseelie friends. Find ways to meet with them despite the crack down on cross court interaction.
- Spend more time with Grainne.
- Teach fighting and shard training as requested.
- Tag team fighting with his new Master so they can learn to be badasses together. :-D
- Do whatever he can to help the Neutral side.
- Go hunting for new bandersnatch friends with Alice.
TIMELINE OF EVENTS
Things Occurring THROUGHOUT the Timeskip
- Working on his training grounds at Caer Glaem.
- Learning to fight again/Practicing with his shard.(Alyosha and Lancelot will help.)
- Training others to fight/use their shards.
- Becoming used to his bond with Alyosha and the overflow from it.
SPRING IN 2,701 (Mar, Apr, May)
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- MARCH -
- Ask Rin to enchant the necklace he got from Merida so he can contact all Seelie/Unseelie with it (Late Feb).
- Talk to Politezerker about his arm. (Late Feb)
- Recovery from losing his arm. (Both mental and physical.)
- Visits the new Barrel.
- Check in on Kayneth.
- Meet Gilgamesh.
- Visit Zuko at Azure to help unfreeze things and for fire training.
- More unfreezing and fire training with Merida.
- Finds a strange and very large egg...
- Begin work on his training ground in Caer Glaem after a handwaved talk with John and Lancelot(Flora will help with terrains).
- Long talk (and cry session) with Grainne about his arm, her losing the baby, and other things from her time back home (handwaved).
- Talking to Lancelot about Tarz.
- Check in with Saber now that she has had time to calm down.
- Go hunting for bandersnatches with Alice.
- APRIL -
- Travel to the Cothromach and renew his vows to it and Sansa. Talk about ferry system work.
- Meeting Aslan at Caer Glaem (Training Grounds).
- Teach Hikaru (Lucifer) to use her(his) shard @ the Station.
- Trip to the Barrel to celebrate his birthday.
- The strange egg hatches right around his birthday. Congratulations Diarmuid! It's a fluffy green bird?!? Well, at least it's not a dinosaur...
- MAY -
- Map out the waterways around the Cothromach for Sansa & the ferry project.
- Hunt golden swans with Thrall (get at least two--one for Caer and one for Aengus)
- Start training Oscar the bandersnatch to hunt.
- Work on the training grounds with Flora.
- Drop into the Art Gallery Opening in Parrais.
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SUMMER IN 2,701 (Jun, Jul, Aug) |
- JUNE -
- Training for those who wish it: Gilgamesh-shard.
- Goes to the Treun tournament. Observes, but does not participate because of his arm. Bonds with Merida.
- Meets Javik at the tournament.
- Acts as Alyosha's witness at the duel between her and Hermione.
- JULY - CSI: Daonna (Quest)--Sent to Daonna after the hangings to investigate for Waver. Interview Alice, Merida, Faolan. Work with Sara & Politezerker. Lén accompanies Diarmuid to help.
- AUGUST -
- Fire training with Merida.
- Talk with her about battle/Master stuff.
- Meeting Remus Lupin.
- Golem hunting with Javik.
- Visit the Cothromach's Markets.
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FALL IN 2,701 (Sept, Oct, Nov) |
- SEPTEMBER -
- Heartbreak: Grainne is sent home from the Drabwurld.
- Language kerfuffle! Just how close to Gaelic is Drabbish anyway?
- Help Alice with her orphanage.
- Training: Gilgamesh/Work on the Training Grounds
- OCTOBER -
- Samhain!
- Meet the Black Shuck
- Meets Sam.
- Anniversary of his arrival.
- NOVEMBER -
- Hunts inmates.
- Protects others from the inmates.
- Meets up with Lancelot to talk.
- Becomes co-parents to a bunch of mercs with John Grimm.
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WINTER IN 2,701/2,702 (Dec, Jan, Feb) |
- DECEMBER -
- Yule! Silliness with Fox Merida.
- Hunt the White Hart. Slays him with Katsa. Reward: 200 gold pieces, a while cloak and the title of Hartslayer until the next hunt comes around.
- Anniversary of the Fox Hunt.
- JANUARY -
- Shard Training.
- Working on his Training Grounds.
- 'Learning' to relax a little with Kaldur.
- Meeting up with Gilgamesh at Caer Glaem.
- FEBRUARY -
- Runs into Grell at the Noa Woods for sparring.
- Goes to Parrais for the Ostara Feast.
- 1 year anniversary with Alyosha.
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SPRING IN 2,702 (Mar, Apr) |
- MARCH -
- Fight zombies.
- Visits Lumina's Chocobo Ranch and does some undead removal. Gets a new friend for Aengus?
- Learning to fight again complete.
- APRIL -
- Shelters his fairy groupies to keep them safe.
- Work on his training grounds at Caer Glaem finishes.
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As he sings and stands in as a maypole for Merida to dance around, Diarmuid leans closer to Gilgamesh so he can see the instrument the king is playing. It is beautiful and like nothing he has ever seen before. Maybe he can ask about it later. For now, though, there is dancing and singing to be had and as long as Merida doesn't object, he is going to wrap his arm around her waist and lift her up, spinning her around the area where they are dancing.]
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Is this really what my life's become now? But maybe it's not so bad after all.
Gilgamesh carries the tune for a few more beats, then away the sitar vanishes again; they're so adept at carrying the melody with their voices alone, it frees up his hands to clap and dance, too.
The King of Heroes takes a clever cue from Diarmuid, and when Merida's feet hit the ground again, he steals her away in her a flourishing spin of her hand for a dance of his own. They make for a beautiful trio, perfect together and perfectly in sync.]
hey, hey, hey
I feel the mambo a-i-ya
the mambo a-i-ya
you make my heart boom! ♪
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Her feet hit the ground and suddenly she's swept off them again, this time into Gilgamesh's arms with a squeak. Her cheeks flare an embarrassed pink but she carries on instead of stomping her feet and calling it quits. Among her laughter comes her language in song, strong and strange to the ear that doesn't know it but close to Drabbish. She follows Gilgamesh in step, her dancing reaching the point where she's just doing whatever because she doesn't know any more steps.]
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While he sings, Diarmuid follows the others across the floor, his steps light and graceful. Once Gilgamesh is done spinning Merida, and she is left free again, he reaches out to take her hand to let her spin herself once more as she did when they started this dance. In many other things, repetition might be boring, but in dance is it an integral part of the whole.]
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Repetition formed the backbone of any dance, and his companions understood that, thankfully. All in step, all in time with each other, everything boils down to the spirited chorus:]
hey, hey, hey
do it, do it, do it
play the game, get me hypnotized
tonight, tonight, tonight! ♪
[And on the very last step, on the final swivel of his heel, he sneaks a playful kiss to Merida's cheek... with Diarmuid's hand still in his grip. Thunder successfully stolen, if only in that moment. The best of both beautiful worlds, and a lovely birthday, indeed.]
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The last step happens and Merida finishes off with one final twirl, letting herself catch her breath before Gilgamesh kisses her cheek. A strangled noise leaves her throat as her cheeks flare, though she doesn't let that ruin her good mood. Instead, she sneaks one of her own to his cheek in return, and skips off to find herself a drink.]
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For himself, he is in no hurry to free his hand from the grip that the golden king has on it. It is warm, comfortable and reminds him of the times when he and Oscar would team up to convince ladies to come dance with them both. Ah, that time seems so far away, and yet, for a moment, so close.]
I suppose I shouldn't be surprised the King of Heroes is such a good singer, though, that song was sure a strange one.