HMD Post

Jan. 2nd, 2020 09:22 pm
oathshackledbird: Angle (Angle)
How's My Driving?

How am I doing with Lancer (Diarmuid Ua Duibhne)? I am currently playing him at Ruby City & SoulGemmed and played him at The Tower of Animus until the game ended, and at Eachdradh until I dropped in December.  Please let me know if you have any questions, comments, or concerns. It's the only way I can get better!

This HMD has anonymous posting enabled and IP tracking off.
oathshackledbird: Monster Eyes (Monster Eyes)
Note: Soulgemmed takes place in a world based on the anime Puella Magi Madoka Magica. This series is a dark look at the magical girl genre, and while there will be slice of life and lighthearted elements in the game, there will also be a lot of darker elements as well. Please make note of any warnings that are on logs or threads.

January 2017 to August 2017... )
oathshackledbird: Monster Eyes (Monster Eyes)
Note: Soulgemmed takes place in a world based on the anime Puella Magi Madoka Magica. This series is a dark look at the magical girl genre, and while there will be slice of life and lighthearted elements in the game, there will also be a lot of darker elements as well. Please make note of any warnings that are on logs or threads.

July 2016 to December 2016... )
oathshackledbird: Monster Eyes (Monster Eyes)
Note: Soulgemmed takes place in a world based on the anime Puella Magi Madoka Magica. This series is a dark look at the magical girl genre, and while there will be slice of life and lighthearted elements in the game, there will also be a lot of darker elements as well. Please make note of any warnings that are on logs or threads.

January 2016 to June 2016... )
oathshackledbird: Swag x2 (Swag x2)
You have found the Mailbox of Diarmuid Ua Duibhne (Lancer).  If you have business with me, please leave a message and I will return it as soon as possible.
oathshackledbird: Swag (Swag)

OOC Information

Player: Neko Sandy
Contact Information: [plurk.com profile] NekoSandy or PM [personal profile] oathshackledbird


Diarmuid Ua Duibhne (Lancer)

Canonpoint: The end of Episode 16, "The End of Honor."
Age: Early to mid-20s (Apparent age) See app for full age explanation.
Wish: He wished those who were responsible/witnessed his betrayal and death could feel how he felt when it happened.
Result: He was given empathic abilities. 
Weapon: A red spear that looks just like his noble phantasm, Gae Dearg. He is also now able to summon a second spear that looks just like his noble phantasm, Gae Buidhe.
Companion: Mac an Chuill  Diarmuid's hunting and battle dog from the myths.  Mac an Chuill is the ancestor of today's modern wolfhounds and came from a line that was bred by Diarmuid's family for a very long time.  Very intelligent and loyal, the hound is larger than today's wolfhounds and has one bad habit Diarmuid has never been able to train him out much to his dismay: giving very slobbery kisses to everyone he meets.  While Mac an Chuill cannot sense Nightmarescapes, he is able to follow Diarmuid into them and fight familiars.  Regained here.
Outfit:  Here!

Powers

» POWER ONE (Passive) - Empathy.  Currently, Diarmuid has very little control over his empathy.  This is going to cause him to easily be influenced by the emotions around him, but also to possibly influence the emotions of those around him as well without meaning to.  When he starts learning more control, he will be able to track strong centers of emotion and also use his ability to influence emotions to help 'heal' the minds of those who are caught up in negative emotions like anger or despair.

» POWER TWO (Active) - Shield Summon.  Diarmuid is able to focus the strength of his emotions and form a shield out of them.  He can use this to protect himself and others, but the shield's strength will vary in direct correlation to his own emotions. If he is unsure, unfocused, or hesitant about his actions, the shield will be weak and he won't be able to protect many with it. If he feels strongly about what he is doing, is convinced he is doing the right thing, or extremely focused, the shield will be much stronger and will easily be able to protect others as well as himself. How far away from him the shield can be will also depend on his emotional state. If he is not focused or in control, he will not be able to protect a person right next to him, let alone a person across the room from him. However, if he is controlled and feeling very strongly about what he is doing, then distance will not matter. As long as he can see the person, he will be able to set a shield around them.  See power eight for an upgrade.

» POWER THREE (Active) - Stop Time. In exchange for burning out his ability to feel and sense emotion for the next 24 hours, Diarmuid can stop time for 5 seconds. (Future enhancements to the power may lengthen the duration of the ability or shorten the duration of the burn out.) While he is burned out, Diarmuid will not be able to use his shielding power since the shields are literally created from his emotions. However, he will also not be able to feel or sense emotion which may become dangerously attractive during times he is having difficulty controlling his empathy.  NOTE:  This power has been upgraded.  Please see POWER FIVE for the new details.

» POWER FOUR (Active) - Familiar Summon. Diarmuid's skill with forming his emotions  into a solid object becomes stronger and he gains the ability create a small animal he can send out like a familiar to give him a greater range when it comes to the distance he can sense emotions over. The familiar will be land bound to begin with and only the size of a small animal (think a pine marten). Later, the skill can be upgraded to allow for an airborne form.

The farther out of Diarmuid's normal sensing range the familiar gets, the more energy it will take to keep it manifest. Should the familiar get farther than a mile away from Diarmuid somehow, it will simply vanish. Any damage done to the familiar will also cause it to vanish. Should the familiar be purposely targeted or killed deliberately, the resulting feedback will cause Diarmuid a blinding headache.

While the power requires focus, at times when Diarmuid is unfocused, the creature will appear sitting on his shoulder or head.  Usually, this will happen during times of strong emotion, almost as if the creature is trying to let his owner know he needs to calm down.

Much like his shielding power, during times when he is emotionally burned out from using his time stop ability, this power will not be available for use.

» POWER FIVE (Passive) - Time Stop: Cost Reduction.  The cost for Diarmuid's Time Stop ability has been decreased.  While he still burns out his empathy when he uses the power, his emotions will remain (though, they will feel faint and distant).  The length of the burn out will also drop from 24 hours to 12 hours.  During those twelve hours, he will still be unable to use any abilities tied to his empathy (his shields or his familiar).

» POWER SIX (Weapon Upgrade) - Dual-Wield.  Diarmuid can now summon a second spear along with his original. Both spears are just normal weapons, though, with no special abilities as of right now.

» POWER SEVEN (Active) - Dagger Flight. Diarmuid can focus his emotional energy into five normal-sized daggers which can be thrown at his enemies. As they are formed from emotional energy, they will act more like minor magical spells than actual physical objects. The energy that makes up the daggers will be aligned to whatever element most closely matches his emotional state at the time. For example, anger/rage would equal fire. Sadness/sorrow would equal water and isolation or bitter, frigid anger would equal ice.

As with his other empathic abilities (shields, time stop, familiar), the daggers cannot be used in conjunction with any other skill. They will also be 'burned out' during his recovery period after using time stop. Finally, after making contact, the daggers do their damage and then dissipate. He can only summon more once all five are gone and the blades' elements cannot be mixed. Should his emotions at the time be too mixed, he will simply not be able to summon the daggers at all (much like how his shields do not work well when his emotions are not strongly one thing or the other).

EMPATHIC ABILITY LIMITATION (Global) - As long as Diarmuid sticks to just one of his empathic abilities, his soul gem will darken at a normal rate, however, the more often he switches between his different abilities, the faster his gem will darken.

» POWER EIGHT (Active) - Shield Summon Upgrade: Thinking Outside the Box.  No longer restricted to just a half circle of protection, Diarmuid's shields now lend themselves to more creative uses. Need to cross that floor covered in lava? They can be used as stepping stones. Need a couple of steps to get from one level to another? Sure thing. Have a friend falling to their doom in pit of spikes? Make a platform! (Not that the magi ever need to worry about those kinds of things in this city.)

While his shields have been strengthen so they can bear weight, they work best for the smaller magi among their group. People the size of Madoka or Bonnie he would be able to hold with ease, people closer to his own size would be a strain, while someone the size and weight of Garviel (complete with armor) would break right through the shield's surface. He can only catch, lift, etc one person at a time, and he cannot use this ability on himself. Should the shield be broken due to too much weight or some other outside force, Diarmuid will be hit with a splitting headache that will prevent him from being able to use his shields for several hours afterward.

Finally, as his shields are an empathic power, they are still bound by his empathic power restrictions (cannot be used after Time Stop and increased soul gem darkening when empathic abilities are rapidly switched between).

» POWER NINE - Not Earned Yet
» POWER TEN - Not Earned Yet

Permissions

Fourth Wall:  Diarmuid knows very well that his life is the story of myth and legend, so people are free to recognize him from the myths of their world if they so wish.  If a character is from a modern time where they might know of Fate/Zero, they are also welcome to tell him he is actually from an anime, though he will not believe them.
Backtagging:  I will backtag forever, so no worries there.
Violence/Fighting/Death Etc:  If you are interested in any kind of serious, status quo changing interaction with Diarmuid, please don't be afraid to get in touch with me so we can plan.  I am open to almost everything!
Shipping:  When it comes to shipping, I tend to just let things go where they may.  If you feel your character's relationship with Diarmuid might be heading that way, please let me know and we can talk about it. 
Abilities:  Diarmuid has been granted empathic abilities by his wish.  They are going to be very out of control when he first arrives which means he may inadvertently influence the emotions of others and also have his emotions influenced by others.  Later, when he gains more control, he will be able to use his ability to influence emotions in healing ways.  If you do not want your character to ever be influenced by Diarmuid's empathy or if your character has mental protections/immunity to empathy for whatever reason, please opt out here!  Similarly, if there is a reason your character would not be affected by Diarmuid's Time Stop ability, please post there and let me know.  I will not use the power on/around a character unless I  have discussed it with their mun first.
 
oathshackledbird: Past Life (Past Life)


You have found the Mailbox/Inbox of Diarmuid Ua Duibhne, owner and teacher of the training school, Spiral. If you have business with him or the school, please feel free to leave a message and he will get back to you as soon as possible. Considering his abilities, that might be quicker than you think...

oathshackledbird: Tree (Tree)
Diarmuid's fighting/training school, Spiral, is located in a building/warehouse near to the Police Station (either behind or beside, wherever there is space once the new maps are drawn up). Most of the building will be an open training area that can be used for all kinds of weapons/hand-to-hand defense training as well has having several smaller rooms for more specialized training, since he hopes to get someone with magical talents to train those who want training in that kind of fighting as well.

All of the usual training things like punching bags and the such will be there. In addition, there will be some odd features in the training area in the form of some hanging rings, several tall poles, and balance beams. It obvious someone has a bias for acrobatic fighting styles and it's showing.

In addition to the training areas, there will be some small rooms where teachers and students can crash for the night. The rooms aren't going to be anything fancy, but they are there. Each room will contain a bed, a desk, a dresser, and some shelves. More things can be added on request, but the rooms are pretty small so there is only so much space. Diarmuid will also be building a small loft up in the corner of the building to serve as his own 'living' space. Considering how much effort he's making to fix the school up so that it will be usable by any fighter who wants to use it no matter their skill level or chosen fighting style, it is as much his home as any place else ever will be.

Despite the fact that the school is meant to teach fighting, the atmosphere is very open and relaxed. There is a bathroom with tub/shower in the back, along with a small but well stocked kitchen. And, as if to reflect it's name, most of the decorations have some kind of Celtic spiral theme to them. The walls also have several posters on them that hold information about the other training areas in the city.

3 rooms for training classes, 8 rooms to be used for people to sleep/rest in, plus the main large training area.


People who have requested a room at the school for either full time or part time use:
List of Other Residents )
People who have expressed interest in teaching or being a student at the school:
Staff & Student List )
oathshackledbird: Fly (Fly)
Character Name: Lancer (Diarmuid Ua Duibhne)
Character Series: Fate/Zero
Cannon Point: The end of Episode 5, "Howl of the Mad Beast" As if the end of Oct 2015, he has now canon updated to the end of Episode16, "The End of Honor." Canon update information is here. CW for mentions of blood and forced suicide.

Headcanon Birthday: April 27th

Residence: At his training school, Spiral.
House 98: Formally Vergil and Dante's home, the house passed to Diarmuid when the twins left the city. He has a room there he treats as a bolt hole when he needs to get away from everything. He will be splitting his time between the school and the house. He has also inherited Vergil's cat, Nero.
Tags:
Entry: lancer (diarmuid ua duibhne)
Comments: c: lancer (diarmuid ua duibhne)

Possessions:
  • Gae Dearg
  • Gae Buidhe Destroyed during his canon update.
  • His armor
  • A bronze pocket watch (his communicator)
  • A female duckling named Caer (won at the summer festival)
  • A male duckling name Sir Auron and a female kitten named Lulu (adopted them after Yuna left).
  • A pair of well-made, strong swords about the sizes of Moralltach & Beagalltach.
  • This pair of glasses. (A gift from NPC Lexington.)
  • A festival doll of himself dressed as the hare.
  • A black rabbit's foot.
  • A black rabbit outfit with this mask and this vest outfit.
  • A vial of liquid that will allow the drinker to permanently gain an ability from the tale. Understanding/talking to animals. He will drink it on May 1st.
  • Diarmuid doll dressed as a jouster (well worn, gotten from Ib when she left)
  • From the Pokemon Event: Pokemon Trainer Card. Set of Sinnoh Badges. Small plushie of Latias.
  • From the Age Event: Regulus transformed a desk into a pig for Bitty. Since Regulus wasn't the best at transmogrifying things at that age, the pig is like a regular pig, except his skin looks and feels like the wood from the desk. In a burst of creativity, Bitty named him Woody.
  • Celty's head still protected within the leather bag Mr Gold first put it in. Attached to the bag will be a letter explaining how he came by it and what it is and asking Dia to watch over it and return it to its proper owner should she ever return to the city.
  • Christmas gifts: Giorno-a heavy emerald green sweater with a deep v-neck (because tiddy windows are beautiful) and a matching hat. Also a note that says "Even if he didn't, I trust you." Jonathan-A book of motivational quotes, a copy of Vanity Fair by William Thackeray, and some equipment for the training school, mostly thick wood boards to make makeshift dummies and weapons out of. His card is tucked into the front cover of Vanity Fair, illustrated with some lovely birds. A Joyous Christmas - Jonathan Joestar. Mr. Gold-a winter coat with a green and brown scarf that puts one in mind of spring growth. Finnian (Secret Santa) -A worn copy of the tales of the Fenian Cycle. It's not in the best shape, but it is how Finny learned to read. Regulus-several bottles of healing and sleeping potions from the few batches Regulus has been able to make with the ingredients available in Ruby City, and a note saying “thank you for your friendship and protection when I needed it most.” Vergil-A custom Japanese calligraphy set, as well as an English calligraphy set, since they're really different. There will also be a sheet of corresponding paper in each set that's been enchanted to erase itself with a tap, so he can practice all he'd like without worrying about wasting paper. Maybe each set has the symbol for the Order of the Sword burned into the top of the box, since it's a symbol that's come to mean a lot to Vergil ever since he started looking more toward Sparda's memory for guidance. He's also definitely giving Diarmuid a scroll that he wrote out himself in traditional Japanese calligraphy that says this ( http://i.imgur.com/RyEcdkM.png ). It's written vertically, but there could also be a horizontal translation at the bottom. I think that proverb really helped him when he needed it, so he'd want to pass it along to his friend. Lisa Lisa-A pair of training wristbands with a small note attached: "Overexertion can lead to complications. I hope these will be of use to you." Ishimaru-A leather-bound diary, a set of carving knives, and a neckerchief for Shizuo.

    Dear Diarmuid-sensei -


    I know this past year has been difficult for you especially. I...want to remind you that I meant every word I said when we met again that evening. You and the inhabitants of Spiral are like family to me, truly. That isn't something I say lightly, in any situation. When I was unsure how to move forward, you listened to everything I had to say, even when I was afraid it would be pointless. Even the most difficult storms can be weathered with others by your side. I hope yours passes as soon as it can. Whenever it does, I'll still be standing by your side.

    - Kiyotaka Ishimaru
Regains via the Emporium:

Important Notes:
  • His love curse is still active in the city. Its powers have been reduced, but not completely nullified. A permissions post for the Love Spot and some of his other abilities is here.
  • Pokemon captured during the Pokemon Event: Latias-Island (Befriended), Moltres-Hot Springs (Befriended), & Arceus-Watch Towers (Befriended).
  • Found in an old tree not far from the river during the Far Flung Corners Event:  A hand-carved music box hidden in the hollow of a tree. It plays an unfamiliar sound. The initials 'L.B.' are written on the lid in shaky handwriting.
  • Approx 7/27/2016 Diarmuid got a blue fire lizard hatchling he named Dtonnta.  Maglor has the lizard's twin.
  • Dec 2016 tamed a thestral named Muirne.  Her brother, Tambo, is with Maglor.


Death Log:

Death One:
oathshackledbird: Action (Action)
Specific Power Permission:

That Darned Spot: Lancer has a small mole under his right eye that is the physical manifestation of the curse he carries. Any woman who sees his face, falls in love with him. In the anime, while those with strong magical resistance usually can brush off the curse unless they wish to be under its influence, those with no magical talents have no ability to do so. This curse is one that Lancer has no control over, much to his displeasure.

In the city, the curse's power has be muted, but not completely nullified. It is much easier for women to brush off its effects unless they wish to be under its spell. If you are interested in your character developing some kind of crush on Lancer because of the curse, post below to let me know! Similarly, if you want to make sure that your character never becomes a victim of the curse, post below to opt out!

General Permissions )


Weapon & Fighting Permissions )
oathshackledbird: Sitting (Sitting)
Note: Ruby City is basically a slice of life game that evolved from a game that was once a horror game. While things generally are more lighthearted, there are times when threads will contain more mature or darker subjects. All posts made to the communities of Ruby City are marked NSFW by default even though most are safe. Please note all warnings in logs/subject lines. If any thread is locked to the community for content, it will be noted.

January 2017 to July 2017 (Endgame) )
oathshackledbird: Sitting (Sitting)
Note: Ruby City is basically a slice of life game that evolved from a game that was once a horror game. While things generally are more lighthearted, there are times when threads will contain more mature or darker subjects. All posts made to the communities of Ruby City are marked NSFW by default even though most are safe. Please note all warnings in logs/subject lines. If any thread is locked to the community for content, it will be noted.

July 2016 to December 2016... )
oathshackledbird: Sitting (Sitting)
Note: Ruby City is basically a slice of life game that evolved from a game that was once a horror game. While things generally are more lighthearted, there are times when threads will contain more mature or darker subjects. All posts made to the communities of Ruby City are marked NSFW by default even though most are safe. Please note all warnings in logs/subject lines. If any thread is locked to the community for content, it will be noted.

January 2016 to June 2016... )
oathshackledbird: Sitting (Sitting)
Note: Ruby City is basically a slice of life game that evolved from a game that was once a horror game. While things generally are more lighthearted, there are times when threads will contain more mature or darker subjects. All posts made to the communities of Ruby City are marked NSFW by default even though most are safe. Please note all warnings in logs/subject lines. If any thread is locked to the community for content, it will be noted.

July 2015 to December 2015... )
oathshackledbird: Sitting (Sitting)
Note: Ruby City is basically a slice of life game that evolved from a game that was once a horror game. While things generally are more lighthearted, there are times when threads will contain more mature or darker subjects. All posts made to the communities of Ruby City are marked NSFW by default even though most are safe. Please note all warnings in logs/subject lines. If any thread is locked to the community for content, it will be noted.

January 2015 to June 2015... )
oathshackledbird: Sitting (Sitting)
Note: Ruby City is basically a slice of life game that evolved from a game that was once a horror game. While things generally are more lighthearted, there are times when threads will contain more mature or darker subjects. All posts made to the communities of Ruby City are marked NSFW by default even though most are safe. Please note all warnings in logs/subject lines. If any thread is locked to the community for content, it will be noted.

July 2014 to December 2014... )

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